Good things I've found across the web -- with my own short notes in the margins.
This (ancient) talk by Daniel Cook is still one of the clearest explanations of why most 'serious' software feels hostile to learning -- and how games get it right.
The single greatest talk I've seen on choosing a principle and letting it shape what you build. If you only watch one talk about tooling and feedback loops, make it this one.
Thorsten Ball sent me Simple Made Easy at least 5 times in the first 6 months we worked together. I watched it more than that. I love the talk. Watch this instead of Netflix.
I like this because it gives me one clean rule I can use immediately: keep side effects at the boundary.
From Me